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Company Interview Excerpt
MATTHEW BELLOWS - FLOODGATE ENTERTAINMENT LLC


Full article published: 09/06/2005


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TWST: Can we start with a history and an overview of Floodgate Entertainment?
Mr. Bellows: Floodgate was founded in 2001 by a group of game designers, engineers and artists who had previously run a well known PC game design studio called Looking Glass Studios. Looking Glass was involved in the 1990s with some of the most popular and best-known PC games of the time including the Thief Series, the System Shock series, Flight Unlimited, Command & Conquer, and several others. In early 2001, they got inspired about starting another studio, and particularly about massive multi- player opportunities in the console and PC world. They investigated that and found that the people who are running the platforms, the Sonys and the Microsofts of the world, were not looking at multi-player stuff that much. So they started investigating mobile, because mobile, via its network connection, is inherently ready to go for multi-player games. Through that process, Floodgate started getting exposed to both PDA and cell phone development. Over the last couple of years then, people at Floodgate have been working with brands like Microsoft's Age of Empires, Electronic Arts' Madden Football, and Hasbro/JAMDAT's NeverWinter Nights, which is the Dungeons and Dragons video game franchise. Through the course of that work, as well as some independently developed games and some independently developed technology, Floodgate has built a pretty good foundation for mobile game development. As of May of this year, we have been expanding rapidly. We raised a round of financing from angel investors and have been using that money to build out our technology platform, our company infrastructure and to expand the range of products that we can offer. So in addition to doing the publisher work that we will continue to do for the leading mobile gaming publishers, we are also developing some internal IP so that we can design the kind of games that we think are going to be successful. The first one that we are showing is called Swashbuckler, a massive multi- player pirates game that will launch early next summer in major global markets. Swashbuckler will enable players from all over the world to connect up through their mobile phone to this ongoing persistent pirate adventure world, where they will sail around the world, attack the Royal Navy, chase down sea monsters and other excellent adventures.

 

For more information call (212) 952 7433. The Wall Street Transcript does not endorse any of the comments made by interviewees, and does not make stock recommendations.